Other Projects


Off-roading game in Unreal Engine. Designing Vast 3D levels that allow the player to explore their way

A car with some dodgy headlghts, that only manage to stay lit while the car keeps performing drifts? What could go wrong? This was a unique mechanic that I design and developed in Unreal Engine 5. The player must keep drifting to maintain visibility of the road ahead.

I have produced several implementations for a local lasertag company. The game box shown above allows the use of different game modes including Domination, Raise the Flag, and Tug Of War. It was made using Arduino development boards and multiple LEDs and sensors https://www.elitesquadlasertag.com/

This was a mission design completed as part of my university course. Using a provided first-person shooter template, I made a short level requiring the player to make their way around a nuclear submarine that has been hijacked. This helped me improve on creating (and following) my pre-production documents

As part of my first experience in 3D modelling, I made an environment inspired by the game, Alien: Isolation. I learnt some new asset generation skills and tools including Maya to produce the static meshes, and Adobe Substance Painter to make some materials to apply to them.
