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A Sinking Feeling
Date: March - May 2026
This project is a level design Tom Clancy's HAWX 2 (the Nintendo Wii version), which is an arcade style aerial combat game.
I wanted to start making levels for some games that I grew up playing. This can allow me to focus on mission design, which is my preferred game design principle



Before I bothered with any actual designing, I set up the basic gameplay mechanics that I would need for flying the plane: Aerial manoeuvring and missile combat.
Emulating the H.A.W.X. style combat system wasn't too difficult (I wouldn't call it a breeze though). A production document was next on the list.

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